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CalcIntel

Updated · Methodology: named formula library

Apex Damage Output Calculator

Calculate effective DPS from RPM and damage per shot.

Ratio
7:9

Damage to RPS = 7:9 (1 as decimal).

Damage14
RPS18
Ratio7:9
Decimal1
Data sources: CalcIntel Formula Library

DPS Math

DPS = damage per shot × rounds per second. Ignores reload, recoil, missed shots. Apex: top guns hit 200+ DPS body-shots; helmets and shields scale TTK significantly.

Worked Example

14 Damage to 18 RPS

a
14
b
18
Result
7:9 (0.78)

14 / 18 = 0.78. Simplified: 7:9.

When to Use This Calculator

  • Compare weapon DPS

Limitations & Common Mistakes

  • Results are estimates based on the inputs you provide.
  • Always verify with current data and consult a professional for major decisions.

Frequently Asked Questions

How is the Apex Damage Output Calculator computed?

Damage divided by RPS, plus a simplified ratio (e.g., 4:3) using greatest common divisor. Both decimal and ratio forms are useful in different contexts: decimal for math, ratio form for comparisons or recipe scaling.

What does Damage:RPS mean?

It's a comparison: for every RPS unit, you have a corresponding amount of Damage. Useful when the absolute numbers matter less than the proportion (e.g., reading 8:1 LTV/CAC immediately tells you the unit economics are healthy without needing the dollar amounts).

Why simplify the ratio?

4:3 is more readable than 200:150. The simplified form (using greatest common divisor) preserves the proportion while making it easier to interpret. Common simplified ratios: 16:9 (widescreen), 4:3 (legacy displays), 3:1 (LTV:CAC for SaaS).

When is a ratio more useful than the absolute values?

Comparison across scales. A $1B company and a $1M company can both have a 3:1 LTV:CAC; the ratio reveals comparable unit economics regardless of scale. Use ratios for benchmarking; use absolute numbers for budgeting.

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