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CalcIntel

Updated · Methodology: named formula library

NBA PER (Player Efficiency Rating)

Quick PER calculation: per-minute production normalized.

Ratio
1:0

Player to League Avg = 1:0 (1 as decimal).

Player1
League Avg0
Ratio1:0
Decimal1
Data sources: CalcIntel Formula Library

PER

League average PER = 15.0 by definition. Above 25 = MVP territory, 18–22 = star, 13–17 = role player, <10 = bench. Doesn't capture defense well.

Worked Example

0.55 Player to 0.4 League Avg

a
0.55
b
0.4
Result
1:0 (1.38)

0.55 / 0.4 = 1.38. Simplified: 1:0.

When to Use This Calculator

  • Compare NBA player production

Limitations & Common Mistakes

  • Results are estimates from your inputs.
  • Verify with current data for major decisions.

Frequently Asked Questions

How is the NBA PER (Player Efficiency Rating) computed?

Player divided by League Avg, plus a simplified ratio (e.g., 4:3) using greatest common divisor. Both decimal and ratio forms are useful in different contexts: decimal for math, ratio form for comparisons or recipe scaling.

What does Player:League Avg mean?

It's a comparison: for every League Avg unit, you have a corresponding amount of Player. Useful when the absolute numbers matter less than the proportion (e.g., reading 8:1 LTV/CAC immediately tells you the unit economics are healthy without needing the dollar amounts).

Why simplify the ratio?

4:3 is more readable than 200:150. The simplified form (using greatest common divisor) preserves the proportion while making it easier to interpret. Common simplified ratios: 16:9 (widescreen), 4:3 (legacy displays), 3:1 (LTV:CAC for SaaS).

When is a ratio more useful than the absolute values?

Comparison across scales. A $1B company and a $1M company can both have a 3:1 LTV:CAC; the ratio reveals comparable unit economics regardless of scale. Use ratios for benchmarking; use absolute numbers for budgeting.

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